Talents Forever
WoW Forever Warlock talent calculator, talents from the beta client
Talents
5/11/35Points left: 0Level needed: 60
NNewCChangedMMoved, same effectSame as ClassicHoldHover a talent for its Classic text
Afflictionnext row at 10
5 / 51Demonologynext row at 15
11 / 51Destructionall rows open
35 / 51My buildsKept on this device. Come back any time and pick it up here.
Share
What's it for?
TheorycraftRaw dataThis copies the build with every talent's full text, so you can paste it into an AI and ask it something.
Leveling order
Your points, level by level.Place a point to start your order.ShowHide
Affiliate partner · RestedXPStarting a Warlock? Follow the arrow.Free to level 20, then 10% off through this link.Free to level 20, then 10% off here.
See the guide ›
Racials
5 of 10 racesPopular Warlock builds
What people planned here for level 60 since Sep 13, recounted a few times a day.ShowHide
107,559 builds planned102,956 links opened10,501 saved5,219 shared
✓All work on today's talentsCounted since the Oct 15 patch
- Every build here works on today's Warlock talents and the 16,058 older ones the game won't take anymore are left out.
- The Oct 15 patch changed Warlock talents so the list only counts the 15,900 builds made since then.
- Builds a few points apart count as one and the order comes from how often people make, share, save and open them. It's all recounted a few times a day.
- #1
35/
11/
0 AfflictionLoad - #2
35/
11/
5 AfflictionLoad - #3
40/
11/
0 AfflictionLoad - #4
5/
11/
35 DestructionLoad - #5
5/
33/
13 DemonologyLoad
Almost everyone takes
Demonic SacrificeDemonology80%
Fel VitalityDemonology79%
Demonic EmbraceDemonology78%
Improved CorruptionAffliction70%
Demonic EnergiesDemonology68%
Almost nobody takes
PyroclasmDestruction4%
Improved FelhunterDemonology9%
Improved Health FunnelDemonology9%
Improved ImpDemonology9%
Soul HarvestAffliction9%
Warlock spellbook
Every Warlock trainer spell to 60, every rank. Checked against the game files.ShowHide
Affliction
18 spells, 65 ranks · small numbers: level each rank is learned at
TALENTAmplify Curse Reworked
Bane of AgonyRank 1Renamed81828384858
Bane of AgonyRank 2Renamed81828384858
Bane of AgonyRank 3Renamed81828384858
Bane of AgonyRank 4Renamed81828384858
Bane of AgonyRank 5Renamed81828384858
Bane of AgonyRank 6Renamed81828384858
Bane of Doom Renamed
CorruptionRank 14142434445460
CorruptionRank 24142434445460
CorruptionRank 34142434445460
CorruptionRank 44142434445460
Affliction · 1 of 6Book · 2 of 23
talent tag = an ability a talent grants. It shows in your book once you take the talent.
Small numbers under a spell are the level each rank is learned at.
Numbers are the beta client's at level 60 with no gear on, so your in-game tooltip will read a bit higher. Show all ranks works like the checkbox in the game's book. The General tab is kept by hand; each tooltip there says where it was read.
New Warlock abilities
3 new in Forever, 6 renamed, 2 gone. From the beta's game files, compared with Classic by spell id.ShowHide
New in Forever 3
WrackLevel 40 · Affliction tab · from a talent. Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Bane of HavocLevel 30 · Destruction tab · from a talent. Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
IncinerateLevel 40 · Destruction tab · from a talent. Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Renamed 6
Bane of AgonyClassic called it Curse of Agony. Same spell, new name.
Bane of DoomClassic called it Curse of Doom. Same spell, new name.
Create FirestoneClassic called it Create Firestone (Lesser). Same spell, new name.
Create HealthstoneClassic called it Create Healthstone (Minor). Same spell, new name.
Create SoulstoneClassic called it Create Soulstone (Minor). Same spell, new name.
Detect InvisibilityClassic called it Detect Lesser Invisibility. Same spell, new name.
Gone since Classic 2
- Curse of Shadow, Dark Pact.
Horde
Blood FuryInstant, 3 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
SavageIncreases your critical strike chance with all spells and abilities by 1%.
Shatter CurseInstant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 25 sec internal cooldown. Does not break crowd control.
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Alliance
RuthlessIncreases your critical strike chance with all spells and attacks by 2%.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Legacy perks
21 account-wide perks, 16 points.
ShowHide
How you earn points
The challenges are the client's achievement rows that reward a Legacy point, build 1.60.1.70338. Blizzard's Legacy video shows the same list.
Source: the Forever beta client, build 1.60.1.70425. Positions, prerequisites, point gates and every rank's text are the client's; the rules will be checked in game.
