Rip, a WoW Forever Druid ability
Talents Forever › Druid abilities › Rip
RipRip is a Druid ability in WoW Forever, learned at level 20, with 6 ranks to level 60 (beta client spellbook, build 70291). At rank 6: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
In the Feral Combat tab of the Druid spellbook. Every rank: 30 Energy, Melee Range, Instant, 1 to 5 Combo Points, Requires Cat Form. Physical school.
What Rip does, rank by rank 6 ranks
| Level | Rank and what it does |
|---|---|
| 20 | Rank 1 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. 2 points: 66 damage over 12 sec. 3 points: 90 damage over 12 sec. 4 points: 114 damage over 12 sec. 5 points: 138 damage over 12 sec. |
| 28 | Rank 2 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 sec. 2 points: 108 damage over 12 sec. 3 points: 150 damage over 12 sec. 4 points: 192 damage over 12 sec. 5 points: 234 damage over 12 sec. |
| 36 | Rank 3 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec. |
| 44 | Rank 4 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 138 damage over 12 sec. 2 points: 222 damage over 12 sec. 3 points: 306 damage over 12 sec. 4 points: 390 damage over 12 sec. 5 points: 474 damage over 12 sec. |
| 52 | Rank 5 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 192 damage over 12 sec. 2 points: 312 damage over 12 sec. 3 points: 432 damage over 12 sec. 4 points: 552 damage over 12 sec. 5 points: 672 damage over 12 sec. |
| 60 | Rank 6 changed Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec. Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec. |
What changed from Classic
Ranks 1 to 6 changed.
Questions
- What level do you get Rip in WoW Forever?
- Level 20; its 6 ranks come at 20, 28, 36, 44, 52 and 60 (beta client spellbook, build 70291).
- Is Rip a talent in WoW Forever?
- No. Rip is in the Feral Combat tab of the Druid spellbook, and no Druid talent teaches it.
- Did Rip change from Classic?
- Yes: ranks 1 to 6 changed. Rank 6 now reads "Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec." where Classic read "Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec."
- What is the cast time of Rip?
- Instant at every rank. From the beta client's tooltip, build 70291.
Last checked against beta build 1.60.1.70291 on 8 Oct 2026. Classic's text from the Classic client.
Before it in the Feral Combat tab: Rake. After it: Shifting Power. Every Druid spell by level, every Druid talent and the Druid calculator.