Rip, a WoW Forever Druid ability

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Talents Forever › Druid abilities › Rip

RipRip is a Druid ability in WoW Forever, learned at level 20, with 6 ranks to level 60 (beta client spellbook, build 70291). At rank 6: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.

In the Feral Combat tab of the Druid spellbook. Every rank: 30 Energy, Melee Range, Instant, 1 to 5 Combo Points, Requires Cat Form. Physical school.

What Rip does, rank by rank 6 ranks

LevelRank and what it does
20Rank 1 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. 2 points: 66 damage over 12 sec. 3 points: 90 damage over 12 sec. 4 points: 114 damage over 12 sec. 5 points: 138 damage over 12 sec.
28Rank 2 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 sec. 2 points: 108 damage over 12 sec. 3 points: 150 damage over 12 sec. 4 points: 192 damage over 12 sec. 5 points: 234 damage over 12 sec.
36Rank 3 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.
44Rank 4 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 138 damage over 12 sec. 2 points: 222 damage over 12 sec. 3 points: 306 damage over 12 sec. 4 points: 390 damage over 12 sec. 5 points: 474 damage over 12 sec.
52Rank 5 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 192 damage over 12 sec. 2 points: 312 damage over 12 sec. 3 points: 432 damage over 12 sec. 4 points: 552 damage over 12 sec. 5 points: 672 damage over 12 sec.
60Rank 6 changed
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
Classic: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec.

What changed from Classic

Ranks 1 to 6 changed.

Questions

What level do you get Rip in WoW Forever?
Level 20; its 6 ranks come at 20, 28, 36, 44, 52 and 60 (beta client spellbook, build 70291).
Is Rip a talent in WoW Forever?
No. Rip is in the Feral Combat tab of the Druid spellbook, and no Druid talent teaches it.
Did Rip change from Classic?
Yes: ranks 1 to 6 changed. Rank 6 now reads "Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec." where Classic read "Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec."
What is the cast time of Rip?
Instant at every rank. From the beta client's tooltip, build 70291.

Last checked against beta build 1.60.1.70291 on 8 Oct 2026. Classic's text from the Classic client.

Before it in the Feral Combat tab: Rake. After it: Shifting Power. Every Druid spell by level, every Druid talent and the Druid calculator.