Talents Forever

WoW Forever races, classes and racials, read from the beta client

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Talents
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    WoW Forever racialsAll WoW Forever racial abilities for Horde and Alliance, including the new Skyborne, with their cooldowns, and the class-specific racial spells. From the WoW Forever beta client.

    Which races can play each class in WoW Forever

    10 races, 5 Horde and 5 Alliance. Warrior is open to every race. Paladin has the fewest: Undead, Human and Dwarf.

    HordeAlliance
    OrcUndeadTaurenTrollSkyborne (Windshaper)HumanDwarfNight ElfGnomeSkyborne (High Order)Races
    Warrior✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes10
    Paladinno✓ yesnonono✓ yes✓ yesnonono3
    Hunter✓ yesno✓ yes✓ yes✓ yes✓ yes✓ yes✓ yesno✓ yes8
    Rogue✓ yes✓ yesno✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes✓ yes9
    Priestno✓ yesno✓ yesno✓ yes✓ yes✓ yes✓ yesno6
    Shaman✓ yesno✓ yes✓ yes✓ yesno✓ yesnonono5
    Mage✓ yes✓ yesno✓ yesno✓ yesnono✓ yes✓ yes6
    Warlock✓ yes✓ yesno✓ yesno✓ yesnono✓ yesno5
    Druidnono✓ yesno✓ yesnono✓ yesno✓ yes4

    Horde

    Orc

    Warrior, Hunter, Rogue, Shaman, Mage, Warlock

    • Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
    • HardinessDuration of Stun effects on you reduced by 20%.
    • CommandDamage dealt by Hunter and Warlock pets increased by 5%.
    • Shatter CurseInstant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

    Undead

    Warrior, Paladin, Rogue, Priest, Mage, Warlock

    • Underwater BreathingUnderwater breath lasts 300% longer than normal.
    • Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
    • Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
    • Touch of the GraveYour spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.

    Tauren

    Warrior, Hunter, Shaman, Druid

    • War Stomp0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
    • EnduranceTotal Health increased by 5%.
    • CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 15 min cooldown, though its tooltip shows none.
    • PlainsrunningGain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed.

    Troll

    Warrior, Hunter, Rogue, Priest, Shaman, Mage, Warlock

    • BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
    • RegenerationHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
    • Beast SlayingDamage dealt versus Beasts increased by 5%.
    • Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

    Skyborne (Windshaper)

    Warrior, Hunter, Rogue, Shaman, Druid

    • Walk on AirInstant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
    • Skysight0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Used at an elemental convergence it also grants Charged for 1 hour, which raises the bonus to 30%. Charged persists through death and ends when you enter a raid.
    • Elemental InsightDamage dealt versus Elementals increased by 5%.
    • Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 2%.

    Alliance

    Human

    Warrior, Paladin, Hunter, Rogue, Priest, Mage, Warlock

    • RuthlessIncreases your critical strike chance with all spells and attacks by 1%.
    • The Human SpiritSpirit increased by 10%.
    • PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
    • Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.

    Dwarf

    Warrior, Paladin, Hunter, Rogue, Priest, Shaman

    • Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
    • StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
    • Artisan's PrecisionIncreases hit chance with spells and attacks by 1%.
    • Big Game HunterDamage dealt versus Beasts increased by 5%.

    Night Elf

    Warrior, Hunter, Rogue, Priest, Druid

    • ShadowmeldInstant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
    • QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
    • Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
    • Elune's LightInstant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

    Gnome

    Warrior, Rogue, Priest, Mage, Warlock

    • Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
    • Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
    • Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
    • Eureka!Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.

    Skyborne (High Order)

    Warrior, Hunter, Rogue, Mage, Druid

    • Walk on AirInstant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
    • Read Leyline2 sec cast, 2 min cooldown. Increases your Health and Mana regeneration by 50% for 15 sec. Used at a Ley Line it also grants Attuned for 1 hour, which raises the bonus to 100%. Attuned persists through death and ends when you enter a raid. Cannot be used while Innervate is active.
    • Elemental InsightDamage dealt versus Elementals increased by 5%.
    • Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 2%.

    Questions

    Which race and class combos are new in WoW Forever?
    Against the Classic client's race list (1.15.9): Orc Mage, Undead Paladin, Troll Warlock, Human Hunter, Dwarf Shaman and Gnome Priest, and every class of the new races, Skyborne (Windshaper), Horde: Warrior, Hunter, Rogue, Shaman and Druid; Skyborne (High Order), Alliance: Warrior, Hunter, Rogue, Mage and Druid.
    What classes can Skyborne be in WoW Forever?
    Skyborne (Windshaper), Horde: Warrior, Hunter, Rogue, Shaman and Druid. Skyborne (High Order), Alliance: Warrior, Hunter, Rogue, Mage and Druid. From the beta client's race list.
    Can a Tauren be a Paladin in WoW Forever?
    No. A Tauren can be a Warrior, Hunter, Shaman or Druid. The Horde race that can be a Paladin: Undead.
    Which WoW Forever racials have cooldowns?
    18 of the 37 racials: Blood Fury (Orc, 2 min), Shatter Curse (Orc, 3 min), Will of the Forsaken (Undead, 2 min), Cannibalize (Undead, 2 min), War Stomp (Tauren, 1.5 min), Cultivation (Tauren, 15 min), Berserking (Troll, 3 min), Rapid Regeneration (Troll, 3 min), Walk on Air (Skyborne, 1.5 min), Skysight (Skyborne, 2 min), Perception (Human, 3 min), Will to Survive (Human, 3 min), Stoneform (Dwarf, 3 min), Shadowmeld (Night Elf, 10 sec, 2 min if used in combat), Elune's Light (Night Elf, 3 min), Escape Artist (Gnome, 2 min), Eureka! (Gnome, 2 min), Read Leyline (Skyborne, 2 min). From each racial's tooltip in the beta client; Cultivation goes on cooldown in play though its tooltip shows none.
    Which WoW Forever racials are passive?
    16 of the 37, always on with nothing to cast: Hardiness (Orc), Underwater Breathing (Undead), Touch of the Grave (Undead), Endurance (Tauren), Plainsrunning (Tauren), Regeneration (Troll), Beast Slaying (Troll), Elemental Insight (Skyborne), Wind Blessed (Skyborne), Ruthless (Human), The Human Spirit (Human), Big Game Hunter (Dwarf), Quickness (Night Elf), Wisp Spirit (Night Elf), Expansive Mind (Gnome), Engineering Specialization (Gnome). The beta client marks each as passive.
    Can you play a Draenei in WoW Forever?
    No. The beta client's races are Orc, Undead, Tauren, Troll, Skyborne (Windshaper), Human, Dwarf, Night Elf, Gnome and Skyborne (High Order); Draenei is not one of them.

    From the WoW Forever beta client, with reader reports. Open the talent calculator. Races for each class: Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid.

    Racials

    Legacy perks

    21 account-wide perks, 16 points.
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    How you earn points

      The challenges are the client's achievement rows that reward a Legacy point, build 1.60.1.70338. Blizzard's Legacy video shows the same list.

      Source: the Forever beta client, build 1.60.1.70425. Positions, prerequisites, point gates and every rank's text are the client's; the rules will be checked in game.