Talents Forever › Leveling builds › Hunter leveling
This Hunter leveling guide is about talents: where each point goes from level 10, read from the builds people plan here; quests and zones are not part of it. 43.9% of Hunter leveling builds lead in Survival, 29.5% in Marksmanship and 26.6% in Beast Mastery. That matches level 60, where 48% of Hunter builds with 41 or more points lead in Survival too, by count. Each order below is what most builds hold by the end of each level bracket; the share says how many of the builds that got there agree. Every order opens in the Hunter calculator, and the most popular Hunter builds page shows where they end up at 60.
Counted on 7 Oct 2026 from the builds made between 18 Sep and 6 Oct 2026; recounted after each backup of the counter's day files.
The order more Hunters level in than any other. The order runs to level 60: Improved Tracking ×5, Savage Strikes ×2, Survivalist ×3, Surefooted ×3, Clever Traps ×2, Predator's Edge ×5, Expose Prey ×2, Strider Kick, Resourcefulness ×2, Lightning Reflexes ×5, Lethal Attacks ×5, Lacerating Strikes, Careful Aim ×4, Survivalist's Discipline ×2, Deadly Aspects ×5, Survival Tactics ×2, Careful Aim, Lone Wolf. Open this Survival order in the calculator or its first 21 points at level 30.
What the first points do: At 5/5, Improved Tracking: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. At 2/2, Savage Strikes: Increases the critical strike chance of all your melee abilities by 4%. At 5/5, Survivalist: Increases your total Health by 10%. (talent text, beta client)
5,006 of the 36,252 Survival builds that reach level 19 hold these points, 13.8%.
Across all 36,252 of those builds the talents taken most in these levels are Savage Strikes (46%), Deflection (42%), Improved Tracking (41%) and Survivalist (31%).
2,873 of the 6,258 Survival builds that reach level 29 hold these points, 45.9%.
Across all 6,258 of those builds the talents taken most in these levels are Surefooted (90%), Predator's Edge (79%), Clever Traps (73%) and Survivalist (21%).
954 of the 3,449 Survival builds that reach level 39 hold these points, 27.7%.
Across all 3,449 of those builds the talents taken most in these levels are Expose Prey (91%), Strider Kick (81%), Lightning Reflexes (74%) and Resourcefulness (70%).
346 of the 2,037 Survival builds that reach level 49 hold these points, 17%.
Across all 2,037 of those builds the talents taken most in these levels are Lacerating Strikes (92%), Lethal Attacks (75%), Deadly Aspects (53%) and Survivalist's Discipline (49%).
369 of the 1,188 Survival builds that reach level 60 hold these points, 31.1%.
Across all 1,188 of those builds the talents taken most in these levels are Careful Aim (98%), Deadly Aspects (91%), Lone Wolf (78%) and Survivalist's Discipline (77%).
The order runs to level 29: Lethal Attacks ×5, Careful Aim ×5, Hawk Eye ×3, Rapid Killing ×2, Trueshot Aura, Mortal Shots ×4. Open this Marksmanship order in the calculator.
What the first points do: At 5/5, Lethal Attacks: Increases your critical strike chance with all attacks by 5%. At 5/5, Careful Aim: Increases your Attack Power by 100% of your Intellect. (talent text, beta client)
8,526 of the 24,370 Marksmanship builds that reach level 19 hold these points, 35%.
Across all 24,370 of those builds the talents taken most in these levels are Lethal Attacks (81%), Careful Aim (60%), Hawk Eye (35%) and Improved Concussive Shot (18%).
562 of the 13,359 Marksmanship builds that reach level 29 hold these points, 4.2%.
Across all 13,359 of those builds the talents taken most in these levels are Mortal Shots (72%), Trueshot Aura (50%), Hawk Eye (50%) and Rapid Killing (50%).
Fewer than 25 of the builds that follow the order above reach these levels the same way, so the order stops here rather than guess. Of the 2,141 that reach them, most put points in Mortal Shots (93%), Barrage (63%), Rapid Recuperation (61%) and Ranged Weapon Specialization (61%).
The order runs to level 49: Deadly Aspects ×5, Focused Fire ×2, Endurance Training ×3, Unleashed Fury ×5, Bestial Swiftness, Summon Hawk, Ferocity ×5, Intimidation, Bestial Discipline ×2, Frenzy ×5, Bestial Wrath, Lethal Attacks ×5, Careful Aim ×4. Open this Beast Mastery order in the calculator or its first 21 points at level 30.
What the first points do: At 5/5, Deadly Aspects: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. At 2/2, Focused Fire: Increases all damage you and your pet deal by 2% while your pet is active. At 5/5, Endurance Training: Increases the Health and Armor of your pets by 15%. (talent text, beta client)
2,035 of the 22,004 Beast Mastery builds that reach level 19 hold these points, 9.2%.
Across all 22,004 of those builds the talents taken most in these levels are Deadly Aspects (73%), Focused Fire (70%), Endurance Training (59%) and Improved Revive Pet (39%).
413 of the 2,646 Beast Mastery builds that reach level 29 hold these points, 15.6%.
Across all 2,646 of those builds the talents taken most in these levels are Unleashed Fury (94%), Bestial Swiftness (78%), Ferocity (77%) and Summon Hawk (50%).
631 of the 1,491 Beast Mastery builds that reach level 39 hold these points, 42.3%.
Across all 1,491 of those builds the talents taken most in these levels are Ferocity (99%), Intimidation (92%), Frenzy (89%) and Bestial Discipline (69%).
333 of the 826 Beast Mastery builds that reach level 49 hold these points, 40.3%.
Across all 826 of those builds the talents taken most in these levels are Bestial Wrath (97%), Lethal Attacks (87%), Careful Aim (58%) and Endurance Training (22%).
Fewer than 25 of the builds that follow the order above reach these levels the same way, so the order stops here rather than guess. Of the 548 that reach them, most put points in Careful Aim (99%), Mortal Shots (61%), Rapid Killing (59%) and Trueshot Aura (51%).
The level each Hunter spell is first trained at, from the beta client's spellbook and its spell text (build 70170).
Beta client spellbook, build 70170. A spell marked with its talent comes with it, at the level its row opens. Every rank's level is in every Hunter spell by level.
What the beta builds changed in the talents these orders place and in the spells above, from the beta build tracker, newest first.
Every build's changes are on the beta build tracker.
Builds whose finished ranks today's trees refuse (a row not open, an arrow not met) are left out. Also for Hunters: the most popular builds, every talent in words, what changed since Classic, the abilities, new and changed, the races and their racials, questions answered from the data, and the Hunter calculator. Leveling builds for every class.