
Improved Tracking5 ranks · passiveLevel 10.Rank 1: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.Rank 2: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.Rank 3: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.Rank 4: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.New in Forever. No Classic talent with this name.

Deflection5 ranks · passiveLevel 10.Rank 1: Increases your Parry chance by 2%.Rank 2: Increases your Parry chance by 4%.Rank 3: Increases your Parry chance by 6%.Rank 4: Increases your Parry chance by 8%.Rank 5: Increases your Parry chance by 10%.Changed from Classic. Classic rank 1: Increases your Parry chance by 1%.

Entrapment5 ranks · passiveRequires 5 points in Survival Talents (level 15).Rank 1: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.Rank 2: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.Rank 3: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.Rank 4: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.Changed from Classic. Classic rank 1: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.

Savage Strikes2 ranks · passiveRequires 5 points in Survival Talents (level 15).Rank 1: Increases the critical strike chance of all your melee abilities by 2%.Rank 2: Increases the critical strike chance of all your melee abilities by 4%.Changed from Classic. Classic rank 1: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.

Survivalist5 ranks · passiveRequires 5 points in Survival Talents (level 15).Rank 1: Increases your total Health by 2%.Rank 2: Increases your total Health by 4%.Rank 3: Increases your total Health by 6%.Rank 4: Increases your total Health by 8%.Rank 5: Increases your total Health by 10%.Changed from Classic (was Survival row 3). Classic rank 1: Increases total health by 2%.

Improved Wing Clip3 ranks · passiveRequires 5 points in Survival Talents (level 15).Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.Rank 2: Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.Changed from Classic (was 5 ranks, now 3). Classic rank 1: Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.

Clever Traps2 ranks · passiveRequires 10 points in Survival Talents (level 20).Rank 1: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.Same as Classic.

Surefooted3 ranks · passiveRequires 10 points in Survival Talents (level 20).Rank 1: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.Rank 2: Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.Changed from Classic (was Survival row 4). Classic rank 1: Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.

Deterrence1 rank · activeRequires 10 points in Survival Talents (level 20). Instant | 5 min cooldown.When activated, increases your Dodge and Parry chance by 25% for 10 sec.Same as Classic.

Survival Tactics2 ranks · passiveRequires 15 points in Survival Talents (level 25).Rank 1: Increases your chance to hit with your Trap and Feign Death abilities by 5%.Rank 2: Increases your chance to hit with your Trap and Feign Death abilities by 10%.New in Forever. No Classic talent with this name.

Predator's Edge5 ranks · passiveRequires 15 points in Survival Talents (level 25).Rank 1: Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.Rank 2: Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.Rank 3: Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.Rank 4: Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.Rank 5: Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.New in Forever. No Classic talent with this name.

Counterattack1 rank · activeRequires 15 points in Survival Talents (level 25). Requires Deterrence. 30 Mana | Melee Range | Instant | 5 sec cooldown.A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.Changed from Classic (was Survival row 5). Classic rank 1: A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness2 ranks · passiveRequires 20 points in Survival Talents (level 30).Rank 1: Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.Rank 2: Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.New in Forever. No Classic talent with this name.

Expose Prey2 ranks · passiveRequires 20 points in Survival Talents (level 30).Rank 1: Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.Rank 2: Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.New in Forever. No Classic talent with this name.

Survivalist's Discipline2 ranks · passiveRequires 20 points in Survival Talents (level 30).Rank 1: Reduces the cooldown of your Trap and Deterrence abilities by 20%.Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%.New in Forever. No Classic talent with this name.

Strider Kick1 rank · activeRequires 20 points in Survival Talents (level 30). 5.81% of base mana | Melee Range | Instant | 8 sec cooldown.A powerful kick that deals 100% melee weapon damage.New in Forever. No Classic talent with this name.

Lightning Reflexes5 ranks · passiveRequires 25 points in Survival Talents (level 35).Rank 1: Increases your Agility by 3%.Rank 2: Increases your Agility by 6%.Rank 3: Increases your Agility by 9%.Rank 4: Increases your Agility by 12%.Rank 5: Increases your Agility by 15%.Same as Classic.

Lacerating Strikes1 rank · passiveRequires 30 points in Survival Talents (level 40). Requires Expose Prey.Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.New in Forever. No Classic talent with this name.