Genesis, a WoW Forever Druid talent, in words
Talents Forever › Talents in words › Druid › Balance › Genesis
GenesisA Balance Druid talent in WoW Forever: row 1 of the Balance tree (level 10), 5 ranks, passive. New in WoW Forever, no Classic talent with this name. Read from the WoW Forever beta client, with the server's 3 Nov hotfixes on the Druid trees as other readers logged them from the game's hotfix data, checked against Blizzard's notes where they speak.
Genesis opens at level 10, with the first talent point.
New in ForeverRow 1 of 7 in the Balance tree, column 3.
Lv 10the earliest level
5ranks, passive
76%of Druid builds take it
What it does Balance row 1
Genesis5 ranks · passiveLevel 10.Rank 1: Increases the periodic damage and healing done by your spells and abilities by 2%.Rank 2: Increases the periodic damage and healing done by your spells and abilities by 4%.Rank 3: Increases the periodic damage and healing done by your spells and abilities by 6%.Rank 4: Increases the periodic damage and healing done by your spells and abilities by 8%.Rank 5: Increases the periodic damage and healing done by your spells and abilities by 10%.New in Forever. No Classic talent with this name.
Blizzard's notes build by build
- GenesisGenesis: Now increases periodic damage and healing by 2/4/6/8/10%, up from 1/2/3/4/5%. Blizzard's development notes for build 70753, 2 Nov 2026.
Who takes it pick rates from this site's builds
- 76% of Druid buildsTaken in 76% of the 21,235 Druid builds with 41 or more points planned here, since the Oct 30 hotfixes to build 70685.
- 70% of Balance buildsTaken in 70% of the 3,890 builds that lead in Balance, its own tree.
- 74% of Feral Combat buildsTaken in 74% of the 12,299 builds that lead in Feral Combat.
- 84% of Restoration buildsTaken in 84% of the 5,046 builds that lead in Restoration.
- How it is countedEach build counts once, the way the calculator's pick-rate badges count. Recounted a few times a day, last on 2026-11-05.
Beta build history
1 change, newest first
- Hotfixes to build 1.60.1.70685, 2026-10-30Ranks 1 to 5 text changed. Now: Increases the periodic damage and healing done by your spells and abilities by 2%. Was: Increases the periodic damage and healing done by your spells and abilities by 1%.
Around it in the Balance tree
- Same row (level 10)
Improved Wrath. - Row below (level 15)
Moonglow,
Improved Moonfire,
Nature's Majesty,
Nature's Reach. - Gone from Classic BalanceNature's Grasp, Improved Nature's Grasp, Natural Weapons, Improved Thorns, Omen of Clarity.
Every Balance talent 16
newchangedmoved since Classic, the dots of the calculator's Compare to Classic. Down the side: the earliest level for each row.
The Balance talents as a list row by row
- Improved Wrathrow 1
- Genesisrow 1
- Moonglowrow 2
- Improved Moonfirerow 2
- Nature's Majestyrow 2
- Nature's Reachrow 2
- Improved Entangling Rootsrow 3
- Nature's Splendorrow 3
- Insect Swarmrow 4
- Vengeancerow 4
- Improved Starfirerow 4
- Overgrowthrow 5
- Nature's Gracerow 5
- Eclipserow 5
- Moonfuryrow 6
- Moonkin Formrow 7
The other two trees
From the WoW Forever beta client, with the 3 Nov server hotfixes on the Druid trees as other readers logged them; checked in game with reader reports. Put points in Genesis in the Druid calculator.