What changed for Druid in WoW Forever, since Classic

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Talents Forever › Druid talents › What changed for Druid

What changed for Druid in WoW ForeverA guide to every Druid change since Classic: talents, abilities and racials that are new, changed, moved or gone, from the beta client and the beta build tracker, each line with the build it came from. Last checked against beta build 1.60.1.70245 on 6 Oct 2026.

The three biggest changes: Berserk is a new 31-point capstone talent at the bottom of Feral Combat; Wild Growth is a new 31-point capstone talent at the bottom of Restoration; 15 Druid talents are new since Classic (Genesis, Nature's Majesty, Nature's Splendor, Overgrowth and 11 more).

Druid has 52 talents in WoW Forever against 47 in Classic: 15 new, 33 changed in text, ranks or prerequisite, 2 moved, 2 the same and 9 gone, and 38 Druid abilities are new or changed. Compare to Classic in the Druid calculator colours each talent the same way, and every Druid talent in words has each rank's text. The beta runs until 21 October 2026 and the game launches 4 November 2026; each beta build's Druid changes are added from the build tracker.

New Druid talents in WoW Forever 15

  • GenesisBalance row 1 (level 10), 5 ranks. At 5/5: Increases the periodic damage and healing done by your spells and abilities by 5%. As the beta client has it (build 1.60.1.70170).
  • Nature's MajestyBalance row 2 (level 15), 2 ranks. At 2/2: Increases your critical strike chance with spells and melee attacks by 4%. As the beta client has it (build 1.60.1.70170).
  • Nature's SplendorBalance row 3 (level 20), 1 rank. Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec. As the beta client has it (build 1.60.1.70170).
  • OvergrowthBalance row 5 (level 30), 2 ranks. At 2/2: Increases the maximum number of targets you may have affected by Entangling Roots by 2. As the beta client has it (build 1.60.1.70170).
  • EclipseBalance row 5 (level 30), 3 ranks. At 3/3: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec. As the beta client has it (build 1.60.1.70170).
  • Shifting PowerFeral Combat row 4 (level 25), 1 rank. Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting. Last changed in build 70170, 1 Oct 2026.
  • Primal BiteFeral Combat row 4 (level 25), 1 rank. Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat. Last changed in build 70170, 1 Oct 2026.
  • Improved Shifting PowerFeral Combat row 5 (level 30), 2 ranks. At 2/2: Reduces the cooldown of your Shifting Power spell by 8 sec. Last changed in build 70170, 1 Oct 2026.
  • Predatory InstinctsFeral Combat row 5 (level 30), 2 ranks. At 2/2: Increases the critical strike damage bonus of your melee abilities by 20%. Last changed in build 70170, 1 Oct 2026.
  • Natural ReactionFeral Combat row 6 (level 35), 5 ranks. At 5/5: Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge. As the beta client has it (build 1.60.1.70170).
  • Rend and TearFeral Combat row 6 (level 35), 5 ranks. At 5/5: Increases damage done by your melee abilities on Bleeding targets by 10%. As the beta client has it (build 1.60.1.70170).
  • BerserkFeral Combat row 7 (level 40), 1 rank. Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec. Last changed in build 70009, 24 Sep 2026.
  • Gift of the EarthmotherRestoration row 3 (level 20), 1 rank. Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. As the beta client has it (build 1.60.1.70170).
  • Living SpiritRestoration row 5 (level 30), 3 ranks. At 3/3: Increases your Spirit by 15%. As the beta client has it (build 1.60.1.70170).
  • Wild GrowthRestoration row 7 (level 40), 1 rank. Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. Last changed in build 69876, 16 Sep 2026.

Druid talents changed since Classic 33

  • Improved WrathBalance row 1 (level 10), 5 ranks. Was Balance row 1, column 1, now column 2. Classic rank 1: Reduces the cast time of your Wrath spell by 0.1 sec. Now: Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%. As the beta client has it (build 1.60.1.70170).
  • MoonglowBalance row 2 (level 15), 3 ranks. Was Balance row 5, now row 2. Classic rank 1: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%. Now: Reduces the Mana cost of your damaging spells by 8%. Last changed in build 69876, 16 Sep 2026.
  • Improved MoonfireBalance row 2 (level 15), 2 ranks. Was 5 ranks, now 2. Classic rank 1: Increases the damage and critical strike chance of your Moonfire spell by 2%. Now: Increases the damage and critical strike chance of your Moonfire spell by 5%. As the beta client has it (build 1.60.1.70170).
  • Nature's ReachBalance row 2 (level 15), 2 ranks. Was Balance row 3, now row 2. Classic rank 1: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%. Now: Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%. Last changed in build 69876, 16 Sep 2026.
  • Improved Entangling RootsBalance row 3 (level 20), 3 ranks. Was Balance row 2, now row 3. Classic rank 1: Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots. Now: Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect. As the beta client has it (build 1.60.1.70170).
  • Insect SwarmBalance row 4 (level 25), 1 rank. Was Restoration row 3, now row 4. Classic rank 1: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec. Now: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. Last changed in build 69876, 16 Sep 2026.
  • VengeanceBalance row 4 (level 25), 5 ranks. Classic rank 1: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%. Now: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%. As the beta client has it (build 1.60.1.70170).
  • Improved StarfireBalance row 4 (level 25), 5 ranks. Classic rank 1: Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec. Now: Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec. As the beta client has it (build 1.60.1.70170).
  • Nature's GraceBalance row 5 (level 30), 1 rank. Classic rank 1: All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec. Now: All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec. As the beta client has it (build 1.60.1.70170).
  • MoonfuryBalance row 6 (level 35), 5 ranks. No longer requires Nature's Grace. Classic rank 1: Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%. Now: Increases the damage done by your Arcane and Nature spells by 2%. Last changed in build 69876, 16 Sep 2026.
  • Moonkin FormBalance row 7 (level 40), 1 rank. Classic rank 1: Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Now: Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Last changed in build 70170, 1 Oct 2026.
  • FerocityFeral Combat row 1 (level 10), 5 ranks. Classic rank 1: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy. Now: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy. Last changed in build 70009, 24 Sep 2026.
  • Heart of the WildFeral Combat row 1 (level 10), 5 ranks. Was Feral Combat row 6, now row 1, no longer requires Predatory Strikes. Classic rank 1: Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%. Now: Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%. As the beta client has it (build 1.60.1.70170).
  • Feral SwiftnessFeral Combat row 2 (level 15), 2 ranks. Renamed from Feline Swiftness, was Feral Combat row 3, now row 2. Classic rank 1: Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%. Now: Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%. As the beta client has it (build 1.60.1.70170).
  • Feral InstinctFeral Combat row 2 (level 15), 3 ranks. Was Feral Combat row 2, column 1, now column 2, was 5 ranks, now 3. Classic rank 1: Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling. Now: Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher. Last changed in build 69876, 16 Sep 2026.
  • Brutal ImpactFeral Combat row 2 (level 15), 2 ranks. Was Feral Combat row 2, column 2, now column 3. Classic rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec. Now: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec. As the beta client has it (build 1.60.1.70170).
  • Thick HideFeral Combat row 2 (level 15), 3 ranks. Was Feral Combat row 2, column 3, now column 4, was 5 ranks, now 3. Classic rank 1: Increases your Armor contribution from items by 2%. Now: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms. As the beta client has it (build 1.60.1.70170).
  • Shredding AttacksFeral Combat row 3 (level 20), 3 ranks. Renamed from Improved Shred, was Feral Combat row 4, now row 3, was 2 ranks, now 3. Classic rank 1: Reduces the Energy cost of your Shred ability by 6. Now: Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1. Last changed in build 70170, 1 Oct 2026.
  • Savage FuryFeral Combat row 3 (level 20), 2 ranks. Was Feral Combat row 5, now row 3. Classic rank 1: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%. Now: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%. As the beta client has it (build 1.60.1.70170).
  • Feral ChargeFeral Combat row 3 (level 20), 1 rank. Was Feral Combat row 3, column 2, now column 3. Classic rank 1: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec. Now: Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy. Last changed in build 69876, 16 Sep 2026.
  • Sharpened ClawsFeral Combat row 3 (level 20), 2 ranks. Was Feral Combat row 3, column 3, now column 4, was 3 ranks, now 2. Classic rank 1: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%. Now: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%. As the beta client has it (build 1.60.1.70170).
  • Predatory StrikesFeral Combat row 4 (level 25), 3 ranks. Was Feral Combat row 4, column 2, now column 3. Classic rank 1: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level. Now: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level. Last changed in build 69876, 16 Sep 2026.
  • Blood FrenzyFeral Combat row 4 (level 25), 2 ranks. Was Feral Combat row 4, column 3, now column 4, takes in Classic's Primal Fury too, the 5 Rage on a critical strike in Bear Form. Classic rank 1: Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point. Now: Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point. Last changed in build 70009, 24 Sep 2026.
  • Leader of the PackFeral Combat row 5 (level 30), 1 rank. Was Feral Combat row 7, now row 5. Classic rank 1: While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%. Now: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura. As the beta client has it (build 1.60.1.70170).
  • Nature's FocusRestoration row 1 (level 10), 5 ranks. Was Restoration row 2, now row 1. Classic rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells. Now: Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells. As the beta client has it (build 1.60.1.70170).
  • FurorRestoration row 1 (level 10), 5 ranks. Classic rank 1: Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form. Now: Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy. As the beta client has it (build 1.60.1.70170).
  • NaturalistRestoration row 2 (level 15), 5 ranks. Renamed from Improved Healing Touch. Classic rank 1: Reduces the cast time of your Healing Touch spell by 0.1 sec. Now: Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%. As the beta client has it (build 1.60.1.70170).
  • SubtletyRestoration row 2 (level 15), 3 ranks. Was Restoration row 3, now row 2, was 5 ranks, now 3. Classic rank 1: Reduces the threat generated by your Healing spells by 4%. Now: Reduces the threat generated by your Nature and Arcane spells by 10%. As the beta client has it (build 1.60.1.70170).
  • ReflectionRestoration row 3 (level 20), 3 ranks. Classic rank 1: Allows 5% of your Mana regeneration to continue while casting. Now: Allows 17% of your Mana regeneration to continue while casting. As the beta client has it (build 1.60.1.70170).
  • Gift of NatureRestoration row 3 (level 20), 5 ranks. Was Restoration row 5, now row 3, no longer requires Insect Swarm. Classic rank 1: Increases the effect of all healing spells by 2%. Now: Increases the effect of all your healing spells by 2%. As the beta client has it (build 1.60.1.70170).
  • SwiftmendRestoration row 4 (level 25), 1 rank. Was Restoration row 7, now row 4, no longer requires Tranquil Spirit. Classic rank 1: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth. Now: Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. As the beta client has it (build 1.60.1.70170).
  • Improved TranquilityRestoration row 5 (level 30), 2 ranks. Classic rank 1: Reduces threat caused by Tranquility by 50%. Now: Reduces threat caused by Tranquility by 50% and its cooldown by 30%. As the beta client has it (build 1.60.1.70170).
  • Improved RegrowthRestoration row 6 (level 35), 5 ranks. Now requires Improved Rejuvenation. Classic rank 1: Increases the critical effect chance of your Regrowth spell by 10%. Now: Increases the critical effect chance of your Regrowth spell by 10%. As the beta client has it (build 1.60.1.70170).

Moved Druid talents 2

  • Natural ShapeshifterRestoration row 2 (level 15), 3 ranks. Same effect. Was Balance row 2, column 4, now column 3. As the beta client has it (build 1.60.1.70170).
  • Improved RejuvenationRestoration row 4 (level 25), 3 ranks. Same effect. Was Restoration row 4, column 4, now column 3. As the beta client has it (build 1.60.1.70170).

Removed Druid talents, gone since Classic 9

  • Nature's GraspClassic Balance row 1, 1 rank: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec. No longer a talent: trained at level 10 in the Balance tab of the Druid spellbook (beta client, build 70170).
  • Improved Nature's GraspClassic Balance row 1, 4 ranks: Increases the chance for your Nature's Grasp to entangle an enemy by 15%. Not in the beta client (build 1.60.1.70170).
  • Natural WeaponsClassic Balance row 2, 5 ranks: Increases the damage you deal with physical attacks in all forms by 2%. Not in the beta client (build 1.60.1.70170).
  • Improved ThornsClassic Balance row 3, 3 ranks: Increases damage caused by your Thorns spell by 25%. Not in the beta client (build 1.60.1.70170).
  • Omen of ClarityClassic Balance row 3, 1 rank: Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min. No longer a talent: trained at level 20 in the Balance tab of the Druid spellbook (beta client, build 70170).
  • Feral AggressionClassic Feral Combat row 1, 5 ranks: Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%. Not in the beta client (build 1.60.1.70170).
  • Faerie Fire (Feral)Classic Feral Combat row 5, 1 rank: Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible. Not in the beta client (build 1.60.1.70170).
  • Improved Mark of the WildClassic Restoration row 1, 5 ranks: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%. Not in the beta client (build 1.60.1.70170).
  • Improved EnrageClassic Restoration row 2, 2 ranks: The Enrage ability now instantly generates 5 Rage. Not in the beta client (build 1.60.1.70170).

Druid talent changes on the beta, build by build

Checked since, with no Druid talent changed: build 70245, 6 Oct 2026; build 70235, 5 Oct 2026; build 70205, 2 Oct 2026; the server hotfixes to build 70170, 2 Oct 2026.

build 70170, 1 Oct 2026 7 lines

  • Improved Shifting PowerFeral Combat: New talent in Feral Combat, row 5: Reduces the cooldown of your Shifting Power spell by 4 sec. Blizzard: "Connected to Shifting Power in the 5th row is a new talent - Improved Shifting Power. Reduces the cooldown of your Shifting Power spell by 4/8 seconds." (notes for build 70170)
  • Shifting PowerFeral Combat: New talent in Feral Combat, row 4: Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting. Blizzard: "Connected to Shredding Attacks in the 4th row is a new talent - Shifting Power. Cat Form Only. 16 second cooldown. Costs 55% of Base Mana. Instantly convert 55% of Base Mana into 40 Energy." (notes for build 70170)
  • King of the JungleFeral Combat: Gone from Feral Combat. Blizzard: "The King of the Jungle talent has been removed." (notes for build 70170)
  • Predatory InstinctsFeral Combat: Moved along row 5 in Feral Combat.
  • Shredding AttacksFeral Combat: Moved from Feral Combat row 4 to Feral Combat row 3. Blizzard: "Connected to Shredding Attacks in the 4th row is a new talent - Shifting Power." (notes for build 70170)
  • Moonkin FormBalance: Rank 1 text changed. Now: Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Was: Transforms the Druid into Moonkin Form.
  • Primal BiteFeral Combat: Rank 1 text changed. Now: Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat. Was: Bite the target for 100% normal damage plus 26. Blizzard: "Primal Bite: Threat generated by this ability has been roughly doubled." (notes for build 70170)

build 70009, 24 Sep 2026 5 lines

  • Blood FrenzyFeral Combat: Blood Frenzy is the new name of Primal Fury. Blizzard: "The Primal Fury talent has been renamed and the icon replaced with the original Blood Frenzy name and icon." (notes for build 70009)
  • Primal BiteFeral Combat: Primal Bite is the new name of Mangle. Blizzard: "Mangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability." (notes for build 70009)
  • BerserkFeral Combat: Rank 1 text changed. Now: Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Was: Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Blizzard: "All talents referencing Mangle now reference Primal Bite." (notes for build 70009)
  • FerocityFeral Combat: Ranks 1 to 5 text changed. Now: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy. Was: Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy. Blizzard: "All talents referencing Mangle now reference Primal Bite." (notes for build 70009)
  • Primal BiteFeral Combat: Rank 1 text changed. Now: Bite the target for 100% normal damage plus 26. Was: Mangle the target for 100% normal damage plus 26. Blizzard: "Mangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability." (notes for build 70009)

build 69876, 16 Sep 2026 10 lines

  • Balance of NatureBalance: Gone from Balance.
  • Insect SwarmBalance: Rank 1 text changed. Now: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. Was: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
  • MoonfuryBalance: Rank 1 text changed. Now: Increases the damage done by your Arcane and Nature spells by 2%. Was: Increases the damage done by your Arcane and Nature spells by 1%.
  • MoonglowBalance: Rank 1 text changed. Now: Reduces the Mana cost of your damaging spells by 8%. Was: Reduces the Mana cost of your spells by 3%.
  • Moonkin FormBalance: Rank 1 text changed.
  • Nature's ReachBalance: Rank 1 text changed. Now: Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%. Was: Increases the range of your offensive Balance spells by 10% and increases the chance for all your spells and attacks to hit by 2%.
  • Feral ChargeFeral Combat: Rank 1 text changed.
  • Feral InstinctFeral Combat: Rank 3 text changed. Now: Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher. Was: Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 level higher.
  • Predatory StrikesFeral Combat: Rank 1 text changed. Now: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level. Was: Increases your melee Attack Power by 50% of your level.
  • Wild GrowthRestoration: Rank 1 text changed. Now: Heals the target and their party for 336 over 7 sec. Was: Heals the target and their party for 285 over 7 sec.

Druid abilities, new and changed 38

  • Omen of Clarity and Nature's GraspBoth trainable now, not talents, in the Balance tab: Nature's Grasp at 10, Omen of Clarity (a passive now) at 20.
  • ReviveNew out-of-combat resurrection, 10 sec cast. Rebirth keeps its 30 min cooldown. Learned at level 12, ranks to 60 (spellbook, build 70170).
  • LacerateBear bleed from later expansions, baseline here; Shredding Attacks cuts its Rage cost. Level 42, ranks at 50 and 58. Thanks to a reader. Learned at level 42, ranks to 58 (spellbook, build 70170).
  • Cure PoisonStill here: level 14 from the quest Power over Poison, as in Classic. Since build 70170 High Order Skyborne can take that quest too (Blizzard's notes). Learned at level 14 (beta client tooltip, build 70170).

On the beta: Tiger's Fury, Gone from the spellbook (build 70170, 1 Oct 2026); Bear Form, Rank 1 text changed (build 70170, 1 Oct 2026); Cat Form, Rank 1 text changed (build 70170, 1 Oct 2026); Dire Bear Form, Rank 1 text changed (build 70170, 1 Oct 2026); Primal Bite, Ranks 2 to 4 text changed (build 70170, 1 Oct 2026); Travel Form, Rank 1 text changed (build 70170, 1 Oct 2026); Wild Growth, Ranks 2 and 3 text changed (build 70170, 1 Oct 2026); Wrath, Ranks 1 to 8 text changed (build 70009, 24 Sep 2026).

34 more Druid spells changed from Classic in the spell text: the 34 Druid spells are below with what changed, and the Druid abilities page has each one's Now and Was at every rank.

The Druid abilities page has every one with its learned level where the spellbook has one, and the site-wide abilities page every class.

Druid spells changed from Classic 34

  • BarkskinLevel 44. Now: Your skin becomes as tough as bark. Classic: The druid's skin becomes as tough as bark. (beta client 1.60.1.70170)
  • Entangling RootsLevel 8. Rank 1, now: You may only have 1 target Rooted at a time. Classic: Only useable outdoors. (beta client 1.60.1.70170)
  • HurricaneLevel 40. Rank 1, now: Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Classic: Creates a violent storm in the target area causing 71 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. (beta client 1.60.1.70170)
  • Insect Swarm (from its talent)Level 25. Rank 1, now: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. Classic: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec. (beta client 1.60.1.70170)
  • MoonfireLevel 4. Rank 2, now: Burns the enemy for 15 to 19 Arcane damage and then an additional 24 Arcane damage over 12 sec. Classic: Burns the enemy for 17 to 21 Arcane damage and then an additional 32 Arcane damage over 12 sec. (beta client 1.60.1.70170)
  • Moonkin Form (from its talent)Level 40. Now: Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Classic: Transforms the Druid into Moonkin Form. (beta client 1.60.1.70170)
  • StarfireLevel 20. Rank 1, now: Causes 79 to 95 Arcane damage to the target. Classic: Causes 95 to 115 Arcane damage to the target. (beta client 1.60.1.70170)
  • ThornsLevel 6. Rank 1, now: Thorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Classic: Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. (beta client 1.60.1.70170)
  • WrathLevel 1. Rank 1, now: Causes 15 to 17 Nature damage to the target. Classic: Causes 13 to 15 Nature damage to the target. (beta client 1.60.1.70170)
  • Bear FormLevel 10. Now: Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Classic: Shapeshift into a bear, increasing melee attack power by 120, armor contribution from items by 180%, and health by 560. (beta client 1.60.1.70170)
  • Berserk (from its talent)Level 40. New in WoW Forever: Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. (beta client 1.60.1.70170)
  • Cat FormLevel 20. Now: Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Classic: Shapeshift into cat form, increasing melee attack power by 120 plus Agility. (beta client 1.60.1.70170)
  • ClawLevel 20. Rank 1, now: Claw the enemy for 110% normal damage plus 29. Classic: Claw the enemy, causing 27 additional damage. (beta client 1.60.1.70170)
  • Demoralizing RoarLevel 10. Rank 1, now: The druid roars, decreasing nearby enemies' melee attack power by 56. Classic: The druid roars, decreasing nearby enemies' melee attack power by 40. (beta client 1.60.1.70170)
  • Dire Bear FormLevel 40. Now: Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1,240. Classic: Shapeshift into a dire bear, increasing melee attack power by 180, armor contribution from items by 360%, and health by 1,240. (beta client 1.60.1.70170)
  • EnrageLevel 12. Now: Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. Classic: Generates 20 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. (beta client 1.60.1.70170)
  • Feral Charge (from its talent)Level 20. Now: Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Classic: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec. (beta client 1.60.1.70170)
  • Frenzied RegenerationLevel 36. Now: Converts up to 10 Rage per second into health for 10 sec. Classic: Converts up to 10 rage per second into health for 10 sec. (beta client 1.60.1.70170)
  • GrowlLevel 10. New in WoW Forever: Taunts the target to attack you, but has no effect if the target is already attacking you. (beta client 1.60.1.70170)
  • Primal Bite (from its talent)Level 25. New in WoW Forever (Rank 1): Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat. (beta client 1.60.1.70170)
  • RakeLevel 24. Rank 1, now: Rake the target for 23 damage and an additional 48 damage over 9 sec. Classic: Rake the target for 19 damage and an additional 39 damage over 9 sec. (beta client 1.60.1.70170)
  • RipLevel 20. Rank 1, now: Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. Classic: Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. (beta client 1.60.1.70170)
  • Shifting Power (from its talent)Level 25. New in WoW Forever: Instantly convert 55% of base Mana into 40 Energy. (beta client 1.60.1.70170)
  • ShredLevel 22. Rank 1, now: Shred the target, causing 155% damage plus 54 to the target. Classic: Shred the target, causing 225% damage plus 54 to the target. (beta client 1.60.1.70170)
  • Travel FormLevel 30. Now: Shapeshift into Travel Form, increasing movement speed by 40%. Classic: Transforms the druid into a travel form, increasing movement speed by 40%. (beta client 1.60.1.70170)
  • Gift of the WildLevel 50. Rank 1, now: Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour. Classic: Gives the Gift of the Wild to the target's party, increasing armor by 240, all attributes by 10 and all resistances by 15 for 1 hour. (beta client 1.60.1.70170)
  • Healing TouchLevel 1. Rank 3, now: Heals a friendly target for 188 to 232. Classic: Heals a friendly target for 204 to 252. (beta client 1.60.1.70170)
  • Mark of the WildLevel 1. Rank 1, now: Increases the friendly target's armor by 34 for 1 hour. Classic: Increases the friendly target's armor by 25 for 30 min. (beta client 1.60.1.70170)
  • RegrowthLevel 12. Rank 1, now: Heals a friendly target for 89 to 103 and another 91 over 21 sec. Classic: Heals a friendly target for 93 to 107 and another 98 over 21 sec. (beta client 1.60.1.70170)
  • RejuvenationLevel 4. Rank 2, now: Heals the target for 48 over 12 sec. Classic: Heals the target for 56 over 12 sec. (beta client 1.60.1.70170)
  • Remove CurseLevel 24. Now: Dispels 1 Curse or Bane from a friendly target. Classic: Dispels 1 Curse from a friendly target. (beta client 1.60.1.70170)
  • Swiftmend (from its talent)Level 25. Now: Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. Classic: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. (beta client 1.60.1.70170)
  • TranquilityLevel 30. Rank 1, now: Regenerates all nearby party members within 20 yards for 90 every 2 sec for 10 sec. Classic: Regenerates all nearby group members for 97 every 2 seconds for 10 sec. (beta client 1.60.1.70170)
  • Wild Growth (from its talent)Level 40. New in WoW Forever (Rank 1): Heals the target and their party for 336 over 7 sec. (beta client 1.60.1.70170)

The Druid abilities listed above are left out. From the beta client's spell text beside the Classic client's.

Racial changes for Druid races 12

  • QuicknessNight Elf. Now: Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. Was: +1% Dodge, +2% run speed. (build 69876, 16 Sep 2026)
  • ShadowmeldNight Elf. Now: Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min. Was: Instant, 10 sec cooldown. Slip into the shadows until you move; Night Elf Rogues and Druids stealth as if 1 level higher. Usable in combat: enemies are discouraged from attacking you, but the cooldown becomes 2 min. (build 69876, 16 Sep 2026)
  • Wisp SpiritNight Elf. Now: Transform into a wisp upon death, increasing movement speed by 75%. Was: +75% speed while dead. (build 69876, 16 Sep 2026)
  • Elemental InsightSkyborne (High Order). Now: Damage dealt versus Elementals increased by 5%. Was: Passive. Damage to Elementals increased by 5%. (build 69876, 16 Sep 2026)
  • Read Ley LineSkyborne (High Order). Now: 2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found. Was: 2 sec cast, 2 min cooldown. Tap a nearby ley line for +100% Health and Mana regeneration: 15 sec if no ley line is nearby, 15 min if one is found. (build 69876, 16 Sep 2026)
  • Wind BlessedSkyborne (High Order). Now: Increases your spellcasting, melee, and ranged Haste by 1%. Was: Passive. 1% increased melee, ranged, and spellcasting Haste. (build 69876, 16 Sep 2026)
  • Elemental InsightSkyborne (Windshaper). Now: Damage dealt versus Elementals increased by 5%. Was: Passive. Damage to Elementals increased by 5%. (build 69876, 16 Sep 2026)
  • SkysightSkyborne (Windshaper). Now: 0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found. Was: 0.5 sec cast, 2 min cooldown. Draw power from a convergence of elements: +10% movement and mounted speed for 30 sec, or 15 min if a convergence is nearby. (build 69876, 16 Sep 2026)
  • Wind BlessedSkyborne (Windshaper). Now: Increases your spellcasting, melee, and ranged Haste by 1%. Was: Passive. 1% increased melee, ranged, and spellcasting Haste. (build 69876, 16 Sep 2026)
  • CultivationTauren. Now: Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. Was: Grow bonus herbs without Herbalism. (build 69876, 16 Sep 2026)
  • EnduranceTauren. Now: Total Health increased by 5% and chance to hit increased by 1%. Was: +5% total Health, +1% Hit Chance. (build 69876, 16 Sep 2026)
  • PlainsrunningTauren. Now: Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. Was: Gain increased movement speed the longer you keep moving. (build 69876, 16 Sep 2026)

The Druid races page has every racial in full.

Druid patch notes from Blizzard: changes and fixes on the beta 22

Questions

Is Moonkin Form still a Druid talent in WoW Forever?
Yes. Moonkin Form is in Balance row 7, 1 rank, changed from Classic.
Is Nature's Grasp still a Druid talent in WoW Forever?
No. Nature's Grasp is no longer a talent: every Druid trains it at level 10 (beta client spellbook, build 70170). Omen of Clarity (level 20) is trained now too.
Did Druid get new abilities in WoW Forever?
38 Druid abilities are new or changed: Omen of Clarity and Nature's Grasp, Revive, Lacerate and Cure Poison, and 34 more whose spell text changed from Classic, among them Barkskin, Entangling Roots, Hurricane, Insect Swarm, Moonfire and Moonkin Form. The Druid abilities page has each one with its learned level where the spellbook has one.
Is Faerie Fire (Feral) in WoW Forever?
No. Faerie Fire (Feral) is gone from the Druid spellbook (beta client, build 70170), and so is Tiger's Fury (build 70170, 1 Oct 2026).
Can WoW Forever Druid talents still change before launch?
They can until launch. Since the first beta client (build 69876, 16 Sep 2026) two builds touched Druid talents: build 70009 on 24 Sep 2026, in their numbers or effects (Blood Frenzy, Primal Bite, Berserk and Ferocity); build 70170 on 1 Oct 2026, in their numbers or effects (Improved Shifting Power, Shifting Power, King of the Jungle, Predatory Instincts, Shredding Attacks, Moonkin Form and 1 more); the other 8 builds and 1 round of server hotfixes through build 70245 on 6 Oct 2026 changed none. The beta runs until 21 October 2026 and the game launches 4 November 2026; this page is checked against every build.
Which Druid talents changed in the latest beta build?
Build 70170, 1 Oct 2026, is the newest build that changed Druid talents; the 4 checked since changed none. Moonkin Form now reads "Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack." (was "Transforms the Druid into Moonkin Form."); Primal Bite now reads "Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat." (was "Bite the target for 100% normal damage plus 26.").

Last checked against beta build 1.60.1.70245 on 6 Oct 2026. Talents from the WoW Forever beta client; the build rows from this site's beta build tracker, checked the day each build lands.

Also for Druids: the most popular builds, the leveling order, every talent in words, the abilities, new and changed, the races and their racials, questions answered from the data, and the Druid calculator. Back to Class has the full guides with video for Priest, Shaman, Mage and Warlock.