Wild Growth, a WoW Forever Druid talent, in words
Talents Forever › Talents in words › Druid › Restoration › Wild Growth
Wild GrowthA Restoration Druid talent in WoW Forever: row 7 of the Restoration tree (level 40), 1 rank, active. New in WoW Forever, no Classic talent with this name. Read from the WoW Forever beta client, with the server's 3 Nov hotfixes on the Druid trees as other readers logged them from the game's hotfix data, checked against Blizzard's notes where they speak.
Wild Growth opens at level 40, after 30 points in Restoration and Living Spirit at max rank.
New in ForeverRow 7 of 7 in the Restoration tree, column 2.
Lv 40the earliest level
1rank, active
10%of Druid builds take it
What it does Restoration row 7
Wild Growth1 rank · activeRequires 30 points in Restoration Talents (level 40). Requires Living Spirit. 550 Mana | 40 yd range | 3 sec cast | 6 sec cooldown.Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.Spell ranks: rank 1 comes with the talent at level 40, ranks 2 and 3 at levels 50 and 60 (beta client spellbook, build 1.60.1.70755).New in Forever. No Classic talent with this name.
Blizzard's notes build by build
- Wild GrowthWild Growth: Now has a base casting time of 3 seconds. Blizzard's development notes for build 70753, 2 Nov 2026.
- Wild GrowthCorrected an issue and now Wild Growth can land critical hits. Blizzard's development notes for build 70009, 24 Sep 2026.
Who takes it pick rates from this site's builds
- 10% of Druid buildsTaken in 10% of the 21,235 Druid builds with 41 or more points planned here, since the Oct 30 hotfixes to build 70685.
- 0% of Balance buildsTaken in 0% of the 3,890 builds that lead in Balance.
- 0% of Feral Combat buildsTaken in 0% of the 12,299 builds that lead in Feral Combat.
- 43% of Restoration buildsTaken in 43% of the 5,046 builds that lead in Restoration, its own tree.
- How it is countedEach build counts once, the way the calculator's pick-rate badges count. Recounted a few times a day, last on 2026-11-05.
Beta build history
3 changes, newest first
- Hotfixes to build 1.60.1.70685, 2026-10-30Rank 1 text changed.
- Hotfixes to build 1.60.1.70685, 2026-10-30Cost line changed: Instant before, 3 sec cast now. Now: 550 Mana | 40 yd range | 3 sec cast | 6 sec cooldown Was: 550 Mana | 40 yd range | Instant | 6 sec cooldown
- Build 1.60.1.69876, 2026-09-16Rank 1 text changed. Now: Heals the target and their party for 336 over 7 sec. Was: Heals the target and their party for 285 over 7 sec.
Around it in the Restoration tree
- Needs
Living Spirit at max rank first. - Row above (level 35)
Improved Regrowth. - Gone from Classic RestorationImproved Mark of the Wild, Improved Enrage.
Every Restoration talent 16
newchangedmoved since Classic, the dots of the calculator's Compare to Classic. Down the side: the earliest level for each row.
The Restoration talents as a list row by row
- Nature's Focusrow 1
- Heart of the Wildrow 1
- Naturalistrow 2
- Reflectionrow 2
- Natural Shapeshifterrow 2
- Subtletyrow 3
- Gift of Naturerow 3
- Bloomrow 3
- Tranquil Spiritrow 4
- Improved Rejuvenationrow 4
- Swiftmendrow 4
- Nature's Swiftnessrow 5
- Living Spiritrow 5
- Improved Tranquilityrow 5
- Improved Regrowthrow 6
- Wild Growthrow 7
The other two trees
From the WoW Forever beta client, with the 3 Nov server hotfixes on the Druid trees as other readers logged them; checked in game with reader reports. Put points in Wild Growth in the Druid calculator.