
Power in Light5 ranks · passiveLevel 10.Rank 1: Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Rank 2: Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.Rank 3: Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.Rank 4: Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.Rank 5: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.New in Forever. No Classic talent with this name.

Wand Specialization2 ranks · passiveLevel 10.Rank 1: Increases your damage with Wands by 13%.Rank 2: Increases your damage with Wands by 25%.Changed from Classic (was 5 ranks, now 2). Classic rank 1: Increases your damage with Wands by 5%.

Twin Disciplines5 ranks · passiveLevel 10.Rank 1: Increases the damage and healing of your instant cast spells by 1%.Rank 2: Increases the damage and healing of your instant cast spells by 2%.Rank 3: Increases the damage and healing of your instant cast spells by 3%.Rank 4: Increases the damage and healing of your instant cast spells by 4%.Rank 5: Increases the damage and healing of your instant cast spells by 5%.New in Forever. No Classic talent with this name.

Silent Resolve3 ranks · passiveRequires 5 points in Discipline Talents (level 15).Rank 1: Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Rank 2: Reduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.Rank 3: Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.Changed from Classic (was 5 ranks, now 3). Classic rank 1: Reduces the threat generated by your spells by 4%.

Holy Precision3 ranks · passiveRequires 5 points in Discipline Talents (level 15).Rank 1: Improves your chance to hit with Holy spells by 6%.Rank 2: Improves your chance to hit with Holy spells by 12%.Rank 3: Improves your chance to hit with Holy spells by 18%.New in Forever. No Classic talent with this name.

Improved Power Word: Shield3 ranks · passiveRequires 5 points in Discipline Talents (level 15).Rank 1: Increases the damage absorbed by your Power Word: Shield by 7%.Rank 2: Increases the damage absorbed by your Power Word: Shield by 14%.Rank 3: Increases the damage absorbed by your Power Word: Shield by 20%.Changed from Classic. Classic rank 1: Increases the damage absorbed by your Power Word: Shield by 5%.

Martyrdom2 ranks · passiveRequires 5 points in Discipline Talents (level 15).Rank 1: Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Rank 2: Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Changed from Classic. Classic rank 1: Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.

Mental Agility3 ranks · passiveRequires 10 points in Discipline Talents (level 20).Rank 1: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.Rank 2: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.Rank 3: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.Changed from Classic (was Discipline row 4, was 5 ranks, now 3). Classic rank 1: Reduces the mana cost of your instant cast spells by 2%.

Inner Focus1 rank · activeRequires 10 points in Discipline Talents (level 20). Instant | 3 min cooldown.When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Same as Classic.

Meditation3 ranks · passiveRequires 10 points in Discipline Talents (level 20).Rank 1: Allows 17% of your Mana regeneration to continue while casting.Rank 2: Allows 33% of your Mana regeneration to continue while casting.Rank 3: Allows 50% of your Mana regeneration to continue while casting.Changed from Classic. Classic rank 1: Allows 5% of your Mana regeneration to continue while casting.

Improved Inner Fire3 ranks · passiveRequires 15 points in Discipline Talents (level 25).Rank 1: Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.Rank 2: Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.Rank 3: Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Changed from Classic. Classic rank 1: Increases the Armor bonus of your Inner Fire spell by 10%.

Mental Strength5 ranks · passiveRequires 15 points in Discipline Talents (level 25).Rank 1: Increases your total Intellect by 3%.Rank 2: Increases your total Intellect by 6%.Rank 3: Increases your total Intellect by 9%.Rank 4: Increases your total Intellect by 12%.Rank 5: Increases your total Intellect by 15%.Changed from Classic (was Discipline row 5). Classic rank 1: Increases your maximum Mana by 2%.

Soul Warding1 rank · passiveRequires 15 points in Discipline Talents (level 25). Requires Improved Power Word: Shield.Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.New in Forever. No Classic talent with this name.

Improved Mana Burn2 ranks · passiveRequires 15 points in Discipline Talents (level 25).Rank 1: Reduces the casting time of your Mana Burn spell by 0.5 sec.Rank 2: Reduces the casting time of your Mana Burn spell by 1 sec.Changed from Classic. Classic rank 1: Reduces the casting time of your Mana Burn spell by 0.25 secs.

Penance1 rank · activeRequires 20 points in Discipline Talents (level 30). 100 Mana | 40 yd range | Channeled | 12 sec cooldown.Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.New in Forever. No Classic talent with this name.

Renewed Hope5 ranks · passiveRequires 20 points in Discipline Talents (level 30). Requires Soul Warding.Rank 1: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.Rank 2: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.Rank 3: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.Rank 4: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.Rank 5: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.New in Forever. No Classic talent with this name.

Divine Aegis3 ranks · passiveRequires 25 points in Discipline Talents (level 35).Rank 1: Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Rank 2: Your critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.Rank 3: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.New in Forever. No Classic talent with this name.

Power Infusion1 rank · activeRequires 30 points in Discipline Talents (level 40). Requires Penance. 20% of base mana | 30 yd range | Instant | 3 min cooldown.Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Changed from Classic. Classic rank 1: Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.