
Improved Gouge3 ranks · passiveLevel 10.Rank 1: Increases the duration of your Gouge ability by 0.5 sec.Rank 2: Increases the duration of your Gouge ability by 1 sec.Rank 3: Increases the duration of your Gouge ability by 1.5 sec.Changed from Classic (was Combat row 1). Classic rank 1: Increases the effect duration of your Gouge ability by 0.5 sec.

Remorseless Attacks2 ranks · passiveLevel 10.Rank 1: After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.Changed from Classic. Classic rank 1: After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.

Malice5 ranks · passiveLevel 10.Rank 1: Increases your critical strike chance with all attacks and Poisons by 1%.Rank 2: Increases your critical strike chance with all attacks and Poisons by 2%.Rank 3: Increases your critical strike chance with all attacks and Poisons by 3%.Rank 4: Increases your critical strike chance with all attacks and Poisons by 4%.Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%.Changed from Classic. Classic rank 1: Increases your critical strike chance by 1%.

Ruthlessness3 ranks · passiveRequires 5 points in Assassination Talents (level 15).Rank 1: Gives your finishing moves a 20% chance to add a Combo Point to your target.Rank 2: Gives your finishing moves a 40% chance to add a Combo Point to your target.Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target.Same as Classic.

Murder2 ranks · passiveRequires 5 points in Assassination Talents (level 15).Rank 1: Increases all damage dealt by 2% against Humanoid and Giant targets.Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets.Changed from Classic. Classic rank 1: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.

Improved Slice and Dice3 ranks · passiveRequires 5 points in Assassination Talents (level 15).Rank 1: Increases the duration of your Slice and Dice ability by 15%.Rank 2: Increases the duration of your Slice and Dice ability by 30%.Rank 3: Increases the duration of your Slice and Dice ability by 45%.Same as Classic.

Relentless Strikes1 rank · passiveRequires 10 points in Assassination Talents (level 20).Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.Same as Classic.

Improved Expose Armor2 ranks · passiveRequires 10 points in Assassination Talents (level 20).Rank 1: Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.Changed from Classic. Classic rank 1: Increases the armor reduced by your Expose Armor ability by 25%.

Lethality5 ranks · passiveRequires 10 points in Assassination Talents (level 20). Requires Malice.Rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Rank 2: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.Rank 3: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.Rank 4: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.Changed from Classic. Classic rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.

Vile Poisons5 ranks · passiveRequires 15 points in Assassination Talents (level 25).Rank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.Rank 2: Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.Rank 3: Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.Rank 4: Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.Same as Classic.

Cold Blood1 rank · activeRequires 15 points in Assassination Talents (level 25). Instant | 3 min cooldown.When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.Changed from Classic (was Assassination row 5). Classic rank 1: When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

Improved Poisons5 ranks · passiveRequires 15 points in Assassination Talents (level 25).Rank 1: Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.Rank 2: Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.Rank 3: Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.Rank 4: Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.Changed from Classic. Classic rank 1: Increases the chance to apply poisons to your target by 2%.

Vigor2 ranks · passiveRequires 20 points in Assassination Talents (level 30).Rank 1: Increases your maximum Energy by 5.Rank 2: Increases your maximum Energy by 10.Changed from Classic (was Assassination row 7, was 1 rank, now 2). Classic rank 1: Increases your maximum Energy by 10.

Mutilate1 rank · activeRequires 20 points in Assassination Talents (level 30). 60 Energy | Melee Range | Instant | Requires Daggers.Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.New in Forever. No Classic talent with this name.

Improved Kidney Shot2 ranks · passiveRequires 20 points in Assassination Talents (level 30).Rank 1: Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.Changed from Classic (was 3 ranks, now 2). Classic rank 1: While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

Seal Fate5 ranks · passiveRequires 25 points in Assassination Talents (level 35).Rank 1: Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.Rank 2: Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.Rank 3: Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.Rank 4: Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.Same as Classic.

Venom1 rank · activeRequires 30 points in Assassination Talents (level 40). Requires Mutilate. 25 Energy | 100 yd range | Instant.Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 secondsNew in Forever. No Classic talent with this name.